﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 剪刀石头布
{
    class comper
    {
        public string com
        {
            get;
            set;
        }


        public string  ShowFist()
        {
            Random rnd = new Random();
            int fist = rnd.Next(1, 4);
            if (fist==1)
            {
                com = "剪刀";
            }
            else if (fist==2)
            {
                com = "石头";
            }
            else if (true)
            {
                com = "布";
            }
            return com;
        }
    }
}
